why material edit are persistent?
Hi,Is it normal that when I change a material setting when the game is playing, it doesn't revert to the original setting when I stop? everything else does but the material settings it seems.Is there a...
View ArticleRetaining variables after closing app
I have been working on an iOS app where a player's total collectables are kept track of for the entirety of thee ownership of he app. I can keep track of the totals perfectly fine in game and even when...
View Articlestudent watermarked version?
hello. Just a quick question. Is the watermark in the student pro version permanently? Or does it disappear after 10 seconds? I hope you can help me :)
View ArticleHow to permanently destroy an instance?
I have 5 puzzle pieces in my game. They are instances of the same prefab. When the player walks over any of them, it gets destroyed and +1 is added to my puzzleCounter. However, when you are taken to...
View ArticleRendering permanent trails? (such as footsteps)
I'm new to Unity and have been experimenting around. Basically I have an idea for something that would require rendering "permanent" trails (or perhaps some that would fade over a given interval) like...
View ArticleHow to change mesh UV's permanent in Unity (texture atlas)
I have made a texture atlas generator and the only problem is that it is not permanent. I generate the atlas, change the uvs on the different meshes and then assign a new material with the new texture....
View ArticleHow do I permanently resize a model with children?
I am in the process of building some tools for level creation and asset management. We have a need to be able to permanently resize models to 1.0 unity units max, x, y, or z. Working from a solution...
View ArticleInformation that will be saved permanently
Hello! There is one thing that I don't understand about unity. How do I save information permanently? I'm currently making an options menu were you can set up your resolution, audio, key bindings etc....
View ArticleAndroid - sharedMaterial
Hello, I'm trying to modify a sharedMaterial so that the changes will be saved when opening the app again. This works perfectly within the windows editor. On Android it resets every time I close and...
View ArticlePermanent texture replacing
Which is good way to change texture for object permanently? It is for retina display of IOS devices: - user download small bundle with low-quality sprites - application detect retina and download new...
View ArticleHow do I make the camera clear flags to a solid color?
![alt text][1] How do I make this (clear flags) a solid color every time I create a new scene, instead of changing it every time? [1]: /storage/temp/62984-unity.png
View Articlehow to destroy object permanantly throught c#
Im creating a button in my game where the player is able to subscribe my YouTube channel and earn coins. So when i click on the the subscribe button and i earn coins but when i restart the scene, The...
View ArticleHow to make a permanent string from input?
I'm trying to make it so you can chose your character's name. When the player hits the 'okay' button, I need it so it stores the text in an input/text box in a permament string that saves even when I...
View Article[SOLVED] start Animation with whatever value is the current one
Hey everyone, I'm trying to animate the color of an object. It's supposed to change based on certain key presses. ---------- I want to start the animation with whatever color is the current color of...
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